+ Reply to Thread
Page 1 of 2 1 2 LastLast
Results 1 to 10 of 15

Thread: Siege of Mostar

  1. #1
    Robert Hooke Tom Hogan's Avatar
    Last Online
    7 Hours Ago @ 11:22 PM
    Join Date
    Oct 2006
    Location
    Reading
    Posts
    860
    Time Online
    35 Minutes 59 Seconds
    Avg. Time Online
    N/A

    Siege of Mostar

    NOTE: I made this scenario, because I wanted to design a scenario that is both milsim, and accurate to the environment we live in. It is made with Ghost Town in mind, but could be changed depending on the field. The uniforms lack desert and multicam for a reason, MILSIM. OD and woodland are similar, but you should be able to tell them apart. Besides, in the real conflict everyone looked pretty much the same.


    Seige of Mostar, Bosnia:

    Background (some from wikipedia, some from onwar.com):

    On February 29, 1992, the multi ethnic republic of Bosnia and Herzegovina, where Catholic Croats, Orthodox Serbs, and Muslim Slavs lived side by side, passed a referendum for independence -- but not all Bosnian Serbs agreed. Under the guise of protecting the Serb minority in Bosnia, Serbian leaders channeled arms and military support to them.

    Serb leaders under Slobodan Milosevic quickly took control of the The Yugoslav People's Army (JNA). In response to Milosevic's actions, Bosnian leaders formed the Army of the Republic of Bosnia and Herzegovina (ARBiH). Fighting quickly broke out between the JNA and ARBiH. Since the ARBiH was heavily out gunned, they relied on volunteer fighters of the Mujahideen to assist them.
    During the armed conflict JNA troops killed thousands of Muslim civilians. Some Mujahideen members also committed crimes against the Serb civilian population.

    Between 1992 and 1993, after Bosnia and Herzegovina declared independence from Yugoslavia, the town of Mostar was subject to an 18 month siege. The JNA first bombed Mostar on April 3, 1992 and over the following week gradually established control over a large part of the town. The Army of the Republic of Bosnia and Herzegovina and the Croatian Defense Council amassed enough strength by June 12, 1992 to force the JNA out of Mostar. The JNA responded with shelling .

    JNA Troops:
    -OD BDUs, Russian Camouflage (Pre 1995)
    -AK variant suggested, any variant allowed
    -Non molle gear recommended, any gear allowed

    ARBiH
    -Woodland Camouflage
    -AK variant suggested, any variant allowed
    -Non molle gear recommended, any gear allowed

    Bosnian Mujahideen
    -Durka garb (can be mixed with woodland for added realism)
    -AK variant suggested, any variant allowed
    -Non molle gear recommended, any gear allowed

    Civilian Role Players
    -Civilian clothes
    -Pistols and shotguns recommended, any variant allowed
    -No gear/ simple web gear recommended

    Part One: The Preliminary Attack
    The JNA has taken up positions around the town. They are to begin mortar fire immediately.
    -Mortar Props (black firing, or non working) will be supplied
    -JNA troops must fire the motors a total of twenty times (give or take depending on prop)
    -JNA can be medic'd once. Medics can not medic themselves. No JNA respawns
    -JNA may not enter the city
    -ARBiH and Mujahideen have unlimited respawns, and can be medic'd once. Medics can not medic themselves.
    -ARBiH and Mujahideen must stop the JNA from completing the mortar attack
    -Civilians are not to be attacked by either side

    Part Two: Chaos in the streets
    The JNA has successfully broken the cities defenses. They must enter the city, and kill the ARBiH troops in the city. Mujahideen reinforcements are on their way.
    -JNA and ARBiH troops must try to kill each other.
    -JNA starts right outside the city, ARBiH starts in the city
    -Mujahideen start as far from the city as possible
    -JNA and ARBiH can be medic'd once. Medics can medic themselves once. No respawns
    -Mujahideen can respawn at their starting point away from the city
    -Civilians will try to get in the way as much as possible
    -Civilians are not the main target... yet

    Part Three: The Ethnic Cleansing
    The Serbs have Taken over the city. Violence has broken out between all groups
    -Civilians are split up into either Muslim, or Serb
    -No respawns on any side
    -Civilians are split up into either Muslim, or Serb
    -Muslim civilians must try to find out the identity of the Serb civilians, and tell the Mujahideen.
    -Serb civilians must try to find out the identity of the Muslim civilians, and tell the JNA.
    -Civilians only attack if attacked
    -Civilians can not collect kill cards
    -You must collect a negative kill card if you kill a civilian on the wrong side. Each civillian issued a positive and negative kill card
    -ARBiH is not supposed to kill ANY civilians




    Kill card values (only for part 3)
    Killed Group Point Value for killer

    Muslim Civilians 10pts for JNA
    Serb Civilians 10pts for Mujahideen
    ARBiH troops 5pts for JNA
    Serb troops 5pts for ARBiH or Mujahideen
    Mujahideen 15pts for JNA
    Muslim Civilians -10pts for ARBiH or Mujahideen (SO DON'T DO IT)
    Serb Civilians -10pts for JNA or ARBiH (SO DON'T DO IT)

    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.

  2. #2
    CDT bag32's Avatar
    Last Online
    07-23-2010 @ 11:03 PM
    Join Date
    Jul 2008
    Location
    RI
    Posts
    650
    Time Online
    N/A
    Avg. Time Online
    N/A

    Re: Siege of Mostar

    i really like this op, and it is well thought out, to fit into gt. the only problem i can see is the weapon requirements, alot of people have m4's, and many (me included) do not have any ak variants. also, though you are allowing molle gear, it is not recommended, and it shouldnt make a difference, because no game can have so much realism that everyone has the realistic gear.
    "people are stupid, persons are smart."


    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.


  3. #3
    Robert Hooke Tom Hogan's Avatar
    Last Online
    7 Hours Ago @ 11:22 PM
    Join Date
    Oct 2006
    Location
    Reading
    Posts
    860
    Time Online
    35 Minutes 59 Seconds
    Avg. Time Online
    N/A

    Re: Siege of Mostar

    Those restrictions are more for people that own many guns, and lots of gear. It would be fine if one came with an m4 and PC.

    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.

  4. #4
    CDT bag32's Avatar
    Last Online
    07-23-2010 @ 11:03 PM
    Join Date
    Jul 2008
    Location
    RI
    Posts
    650
    Time Online
    N/A
    Avg. Time Online
    N/A

    Re: Siege of Mostar

    ah, very good then
    "people are stupid, persons are smart."


    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.


  5. #5
    Free-lance Fritz's Avatar
    Last Online
    01-16-2010 @ 11:20 PM
    Join Date
    Sep 2008
    Location
    Greenfield, MA
    Posts
    36
    Time Online
    N/A
    Avg. Time Online
    N/A

    Re: Siege of Mostar

    This looks like a pretty nifty Op, but a couple points had me scratching my head. First of all, Wiki is a dubious resource to begin with. My suggestion is to search it on Wiki, scroll to the bottom of the article, and study the resources cited. That's just me nit-picking, though.

    As for the Op itself, the civilian role was a bit mystifying during the "Chaos in the Streets" phase. "Get in the way as much as possible." I might need a little clarification on what that may entail.

    Confusion aside, I like the scenario. Kudos for the creativity.
    "Heh... Cry some more..."
    -Heavy

  6. #6
    Robert Hooke Tom Hogan's Avatar
    Last Online
    7 Hours Ago @ 11:22 PM
    Join Date
    Oct 2006
    Location
    Reading
    Posts
    860
    Time Online
    35 Minutes 59 Seconds
    Avg. Time Online
    N/A

    Re: Siege of Mostar

    I did my national history day project on the war two years ago, and most of the information on wikipedia turned out to be factual. I just didn't want to have to write out all the background information.

    The "get in the way as much as possible" thing is what the role players did at Janus. Basically they went through the hallways of GT giving away positions, and trying to sell their stuff.

    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.

  7. #7
    Free-lance Fritz's Avatar
    Last Online
    01-16-2010 @ 11:20 PM
    Join Date
    Sep 2008
    Location
    Greenfield, MA
    Posts
    36
    Time Online
    N/A
    Avg. Time Online
    N/A

    Re: Siege of Mostar

    Trying to sell their stuff? Sweet. That actually sounds very cool. Again; kudos.
    "Heh... Cry some more..."
    -Heavy

  8. #8
    LoLI Masa's Avatar
    Last Online
    6 Hours Ago @ 12:29 AM
    Join Date
    May 2008
    Location
    The moon
    Posts
    359
    Time Online
    33 Minutes 6 Seconds
    Avg. Time Online
    N/A

    Re: Siege of Mostar

    This sounds really awesome and I want to play it. I have nothing more to say because it looks very well thought out.

    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.


    Obscure camouflage patterns FTW!


    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.
    Originally Posted by JonnayZ
    Jigsaw pattern fo lyf.

  9. #9
    Robert Hooke Tom Hogan's Avatar
    Last Online
    7 Hours Ago @ 11:22 PM
    Join Date
    Oct 2006
    Location
    Reading
    Posts
    860
    Time Online
    35 Minutes 59 Seconds
    Avg. Time Online
    N/A

    Re: Siege of Mostar

    I'm thinking of adding another one or two parts with NATO intervention forces. Those NATO troops would be designated by blue tape and blue hats added to members of ARBiH, they would have to stop the Serbs and Mujahideen from killing civilians (even though they did very little in real life)

    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.

  10. #10
    Corsair Squad Commander
    DerFrownmacher's Avatar
    Last Online
    5 Hours Ago @ 02:04 AM
    Join Date
    Apr 2007
    Location
    Chatham, Cape Cod
    Posts
    1,893
    Time Online
    1 Hour 39 Minutes 35 Seconds
    Avg. Time Online
    N/A

    Re: Siege of Mostar

    This scenario has some potential to cause an uproar if younger players' parents found out about it (I got to sell some Serbs out to the Mujahideen, Mommy!) but that's necessary to properly emulate the horror of the real conflict. I like the grit and realism factor of this scenario, though I think a few trial runs of the different games might be needed to help balance it out. I always like games that point out the conflicts the rest of the world has in America's absence (which is a lot), and think this setting could spice up the traditional Iraq/Vietnam/Afghanistan milsim games.

    Even though it might not be historically accurate, it's always cool to allow the campaign to change depending on how people do. What if the JNA never broke into the city, since the mortar attack was defeated? Would a small team of sappers breach it for them? Or would the Mujahideen have to venture outside the 'safety' of Mosta to disable a JNA radio station before they call in aircraft to do the job for them? Definately not necessary, I just have a thing for alternate histories and open-ended games.

    All in all, I think this is solid groundwork for an event.
    Operation Irene VI: Freedom Fighters 1-1, Heavy Weapon Specialist
    Operation Northern Wind VI: Russian Airborne 2-2, Heavy Weapon Specialist
    Operation Lightning Strike I: Russian Airborne, 1st Platoon Sergeant
    Operation Northern Light I: Renegades, 1st Platoon Lieutenant


    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.
    Originally Posted by AEBROOKS
    To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.
    You guys are all about high speed milsim mountain dew enhanced combat.

+ Reply to Thread

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts